OPS2: What can you tell us about the story or location for the sequel?
HK: If you see the trailer of MGS4 we have a concept of "no place to hide". That's the kind of situation it's going to be for MGS4. This doesn't mean that Snake will no longer hide or that the game is no longer a stealth game. It will be a stealth game however the situation will change. In the past there was a concrete wall, building or something jungle where snake could hide. But like in the trailer, if a bomb explodes on the building [then] he has no place to hide. So the environment might move, it might fade away, it might be destroyed. There might be situations where Snake cannot hide so that's why we say "no place to hide" in the trailer.
OPS2:Come on Hideo, surely you can tell us more than that ?
HK: You'll actually get a whole new feeling of this new stealth game [style]. In the Metal Gear series it was very clear the good guys against bad guys. Snake had to sneak into an enemy's base, etc. But this time in MGS4 it won't be as simple as A versus B. There will be more groups like A,B,C,D. There'll be more situations - complex situations where it is not your everyday hero versus the villian.
OPS2: We know Solid Snake will be the main character. What about Ocelot and the other characters from the series?
HK: Popular characters from MGS1 and MGS2 will appear in an all-star cast. For instance there'll be Vamp, Raiden and Ocelot. There are two [other characters] I can't [talk] about right now but you have to kind of imagine who they are.
OPS2: There have been rumours of a Metal Gear Solid movie, how involved in the process would you like to be if there was a movie?
HK: The franchise was created by myself, so [it's] like a child to me. I want to get involved in some way. Like for instance checking the story or checking how it's going. I don't want to leave my child on it's own even if it goes to a different area such as a movie.
OPS2: What about your other child? Would you like to make another Zone of Enders game?
HK: I would like to create a sequel. However, it's quite difficult because it's a robot themed world. Meaning, in Japan it might sell quite well - but [not] in the Western territories. So from that point it's quite difficult to create a sequel.